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Victorious Elise
Реворк хеймера
Passive: Techmaturgical Repair Bots
Heimerdinger gives nearby allied champions and H-28G Evolution Turrets bonus health regeneration per 5 seconds.
10/15/20/25/30 Hp5
Q: H-28G Evolution Turret
Places a Turret at target location. Turret attacks and beams prioritize Heimerdinger’s targets and enemies attacking Heimerdinger. Their Health increases with Heimerdinger’s champion level and they shut down eight seconds after he moves out of the area.
Heimerdinger generates a Turret Kit every 24/23/22/21/20 seconds (modified by CDR), and can hold up to 1/1/2/2/3 Kits at once.
Mana Cost: 20
Cooldown: 1
H-28G Evolution Turret Stats
Health: 150 (+25 / Champion level)
Attack - Cannon: 15/22/29/36/42 (+0.125 AP) magic damage
Attack - Beam: 50/75/100/125/150 (+0.5 AP) magic damage in a line, 12 second cooldown
Maximum Turrets: 3
W: Hextech Micro-Rockets
Unleashes a barrage of 5 rockets that converge towards your cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) magic damage.
Enemies that are hit by more than one rocket take 20% magic damage for each additional rocket, max 105/160/215/270/325. Minions take 60% instead.
Targeting the rockets closer to Heimerdinger increases their spread.
Mana Cost: 70/80/90/100/110
Cooldown: 11
E: CH-1 Electron Storm Grenade
Hurls a grenade that deals 60/100/140/180/220 (+0.6 AP) magic damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.
Mana Cost: 85
Cooldown: 18/16/14/12/10
R: UPGRADE!!!
Heimerdinger's next basic spell is free and has bonus effects.
H-28Q Apex Turret: Places a Turret that deals 90/110/130 (+0.33 AP) magic damage with its cannon and 225/300/375 (+0.8 AP) magic damage with its beam for 8 seconds.
Hextech Rocket Swarm: Fires 4 waves that deal 135/180/225 magic damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 550/750/950 (+1.8 AP).
CH-3X Lightning Grenade: Throws a grenade that discharges three times, dealing 150/200/250 (+0.6 AP) magic damage each time. Both the stun and slow areas are larger and the slow is improved to 80%.
Cooldown: 100/80/60
Mana Cost: 100
Реворк зерата
Arcanopulse ( Q ):
Xerath charge and then fires a beam of energy, dealing 70/110/150/190/230 ( +.85 AP ) magic damage to all enemies hit. Charging the spell increases it's range.
Mana cost: 70/80/90/100/110
Cool down: 7/6.5/6/5.5/5 seconds
Cosmic Strike ( W ):
Xerath calls down a blast of arcane energy, dealing 50/85/120/155/190 ( +.6 AP ) magic damage to all enemies within the target area, slowing them by 10% for 3 seconds. Enemies in the center of the blast take 60% extra damage and are slowed by 35% instead.
Mana cost: 100/110/120/130/140
Cooldown: 14/13/12/11/10 seconds
Spellshere ( E ):
Xerath unleases and orb of rraw magic, dealing 100/140/180/220/260 ( .6 AP ) magic damage. The orb explodes on contact, stunning it's target for 1/1.25/1.5/1.75/2 seconds.
Mana cost: 60/65/70/75/80
Cooldown: 13/12.5/12/11.5/11
Ascension ( R ):
Xerath ascends to his true form, briefly gaining arcane vision of a large area around himself. He becomes rooted in place and his basic abilities are disabled, but he gains 4 shots of very long distance magic artillery. Fire these shots off with left or right mouse button. The effect lasts up to 7 seconds or until deactivated.
While Ascension is active, Xerath takes 10/20/30% less damage. He cannot be moved by displacement effects, but they briefly stun him.
Arcane Barrage
Xerath bombards a target area with explosive energy, dealing 150/200/250 ( .45 AP ) magic damage to all enemies hit.
Range: 2900/3600/4500
Mana Cost: 100/150/200
Cooldown: 150/135/120
Overwhelming Power ( passive ) now grants 15% bonus AP instead of up to 26% at MPen at 18.
Overwhelming Power ( passive ) now retores 12% of BASE mana up from 4% of maximum mana.
Arcanopulse ( Q ) cooldown lowered to 7/6.5/6/5.5/5 from 8/7.5/7/6.5/6 seconds.
Arcanopulse ( Q ) AP ratio reduced to ( +.7 AP ) from ( +.85 AP )
Cosmic Strike ( W ) now named Locus of Destruction.
Spellshere ( E ) now named Stasis Orb.
Stasis Orb ( E ) AP ratio reduced to ( +.45 AP ) from ( +.6 AP )
Stasis Orb (E ) base damage reduced to 85/120/155/190/225 from 100/140/180/220/260.
Ascension ( R ) AP ratio reduced to ( +.3 AP ) from (+.45 AP)
Ascension ( R ) base damage lowered to 100/150/200 from 150/200/250
Новый сплеш арт ноктюрна
А так же новые иконки самонеров, и талантов
Victorious Elise
Реворк хеймера
Passive: Techmaturgical Repair Bots
Heimerdinger gives nearby allied champions and H-28G Evolution Turrets bonus health regeneration per 5 seconds.
10/15/20/25/30 Hp5
Q: H-28G Evolution Turret
Places a Turret at target location. Turret attacks and beams prioritize Heimerdinger’s targets and enemies attacking Heimerdinger. Their Health increases with Heimerdinger’s champion level and they shut down eight seconds after he moves out of the area.
Heimerdinger generates a Turret Kit every 24/23/22/21/20 seconds (modified by CDR), and can hold up to 1/1/2/2/3 Kits at once.
Mana Cost: 20
Cooldown: 1
H-28G Evolution Turret Stats
Health: 150 (+25 / Champion level)
Attack - Cannon: 15/22/29/36/42 (+0.125 AP) magic damage
Attack - Beam: 50/75/100/125/150 (+0.5 AP) magic damage in a line, 12 second cooldown
Maximum Turrets: 3
W: Hextech Micro-Rockets
Unleashes a barrage of 5 rockets that converge towards your cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) magic damage.
Enemies that are hit by more than one rocket take 20% magic damage for each additional rocket, max 105/160/215/270/325. Minions take 60% instead.
Targeting the rockets closer to Heimerdinger increases their spread.
Mana Cost: 70/80/90/100/110
Cooldown: 11
E: CH-1 Electron Storm Grenade
Hurls a grenade that deals 60/100/140/180/220 (+0.6 AP) magic damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.
Mana Cost: 85
Cooldown: 18/16/14/12/10
R: UPGRADE!!!
Heimerdinger's next basic spell is free and has bonus effects.
H-28Q Apex Turret: Places a Turret that deals 90/110/130 (+0.33 AP) magic damage with its cannon and 225/300/375 (+0.8 AP) magic damage with its beam for 8 seconds.
Hextech Rocket Swarm: Fires 4 waves that deal 135/180/225 magic damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 550/750/950 (+1.8 AP).
CH-3X Lightning Grenade: Throws a grenade that discharges three times, dealing 150/200/250 (+0.6 AP) magic damage each time. Both the stun and slow areas are larger and the slow is improved to 80%.
Cooldown: 100/80/60
Mana Cost: 100
Реворк зерата
Arcanopulse ( Q ):
Xerath charge and then fires a beam of energy, dealing 70/110/150/190/230 ( +.85 AP ) magic damage to all enemies hit. Charging the spell increases it's range.
Mana cost: 70/80/90/100/110
Cool down: 7/6.5/6/5.5/5 seconds
Cosmic Strike ( W ):
Xerath calls down a blast of arcane energy, dealing 50/85/120/155/190 ( +.6 AP ) magic damage to all enemies within the target area, slowing them by 10% for 3 seconds. Enemies in the center of the blast take 60% extra damage and are slowed by 35% instead.
Mana cost: 100/110/120/130/140
Cooldown: 14/13/12/11/10 seconds
Spellshere ( E ):
Xerath unleases and orb of rraw magic, dealing 100/140/180/220/260 ( .6 AP ) magic damage. The orb explodes on contact, stunning it's target for 1/1.25/1.5/1.75/2 seconds.
Mana cost: 60/65/70/75/80
Cooldown: 13/12.5/12/11.5/11
Ascension ( R ):
Xerath ascends to his true form, briefly gaining arcane vision of a large area around himself. He becomes rooted in place and his basic abilities are disabled, but he gains 4 shots of very long distance magic artillery. Fire these shots off with left or right mouse button. The effect lasts up to 7 seconds or until deactivated.
While Ascension is active, Xerath takes 10/20/30% less damage. He cannot be moved by displacement effects, but they briefly stun him.
Arcane Barrage
Xerath bombards a target area with explosive energy, dealing 150/200/250 ( .45 AP ) magic damage to all enemies hit.
Range: 2900/3600/4500
Mana Cost: 100/150/200
Cooldown: 150/135/120
Overwhelming Power ( passive ) now grants 15% bonus AP instead of up to 26% at MPen at 18.
Overwhelming Power ( passive ) now retores 12% of BASE mana up from 4% of maximum mana.
Arcanopulse ( Q ) cooldown lowered to 7/6.5/6/5.5/5 from 8/7.5/7/6.5/6 seconds.
Arcanopulse ( Q ) AP ratio reduced to ( +.7 AP ) from ( +.85 AP )
Cosmic Strike ( W ) now named Locus of Destruction.
Spellshere ( E ) now named Stasis Orb.
Stasis Orb ( E ) AP ratio reduced to ( +.45 AP ) from ( +.6 AP )
Stasis Orb (E ) base damage reduced to 85/120/155/190/225 from 100/140/180/220/260.
Ascension ( R ) AP ratio reduced to ( +.3 AP ) from (+.45 AP)
Ascension ( R ) base damage lowered to 100/150/200 from 150/200/250
Новый сплеш арт ноктюрна
А так же новые иконки самонеров, и талантов
breaking news League of Legends фэндомы
Сегодня ставят патч 3.9 ждем удура.
On 07/10/13, starting at 01:30 PST, ranked queues will be disabled in preparation for patch 3.9. At 03:00 PST, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours."
General
Death Streaks
Death Streak gold has been changed a bit. The death streak penalty has been changed to 13% for first death then 20% for every death afterwards from 13% and 30%. Additionally, the minimum gold a player can be worth is now 50g instead of 15g
Champions
Brand
Pillar of Flame ( W ) mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Conflagration ( E) mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
Pyroclasm ( R ) mana cost decreased to 100 at all ranks from 100/150/200.
Corki
Valkyrie ( W ) mana cost reduced to 50 at all ranks from 100 at all ranks.
Missile Barrage ( R ) cost reduced to 20 at all ranks from 30/35/40.
Draven
Passive has been remade completely.It is now named "League of Draven" and reads: Draven gains a stack of Adoration when he catches a spinning axe or kills a minion or monster. When Draven kills and enemy champions, he consumes half his Adoration stacks, gaining 3 gold per stack consumed. Draven loses half the Adoration stacks upon death."
Elise
Spider Form / Human Form ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Hecarim
Rampage ( Q ) mana cost increased to 24/28/32/36/40 from 25 at all ranks.
Jayce
Transform: Mercury Hammer / Mercury Cannon ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Acceleration Gate ( E ) cooldown increased to 16 at all ranks from 14/13/12/11/10
Kennen
Base attack damage lowered to 47 from 51.3
Mark of the Storm duration reduced to 6 seconds from 8 seconds
LeBlanc
Sigil of Silence ( Q ) mana cost lowered to 50/60/70/80/90 from 70/75/80/85/90.
Sigil of Silence ( Q ) initial damage lowered to 55/80/105/130/155 ( +.4 AP ) from 70/110/150/190/230 ( +.6 AP )
Sigil of Silence ( Q ) mark trigger damage increased to 55/80/105/130/155 ( +.5 AP) from 20/40/60/80/100 ( +.3 AP )
Sigil of Silence ( Q ) silence reduced to 1.5 at all ranks from 2
Distortion ( W ) mana cost increased to 80/90/100/110/120 from 80/85/90/95/100.
Ethereal Chains ( E ) cooldown increased to 14/12.5/11/9.5/8 from 10 at all ranks
Ethereal Chains ( E ) time to trigger shackle decreased to 1.5 from 2.
Ethereal Chains ( E ) shackle time changed to 1.5 at all ranks from 1/1.3/1.6/1.9/2.2 seconds.
Mimic ( R ) now has different flat damages for each of LeBlancs spells. Mimicked Sigil of Silence and Ethereal Chains deal 100/200/300 (+0.65 AP) magic damage on both instances of their damage. Mimicked Distortion deals 150/300/450 (+ratio missing )magic damage.
Mimic ( R ) mana cost reduced to 0 from 100/50/0.
Leona
Solar Flare ( R ) Delay normalized from 0.5s~0.75s
Nidalee
Aspect of the Cougar ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Nunu
Health per level decreased to 96 from 108
Consume ( Q ) damage lowered to 500/625/750/875/1000 from 600/700/800/900/1000
Shyvana
Fury of the Dragonborn ( passive ) Remade. All Fury of the Dragonborn effects are now located on the ability tooltip rather than the passive.
New passive is Dragonborn: Gains bonus Armor and Magic resistance. This bonus is increased per level. These bonuses are doubled in Dragon Form.
Flame Breath ( E ) No longer reduces Armor by 15%
Flame Breath ( E ) Now passes through all units hit instead of stopping at the first
Flame Breath ( E ) Debuff duration increased from 4 seconds
Flame Breath ( E ) Damage decreased at higher levels from 80/125/170/215/260
Flame Breath ( E ) On-hit magic damage to debuffed targets changed to a % of the target's Maximum Health from 15% of Flame Breath's damage.
Dragon's Descent ( R ) drains less Fury per second *source
Dragon's Descent ( R ) Passive Armor/Magic Resistance component removed
Dragon's Descent ( R ) Fury Gain is 2/2/2.
Dragon's Descent ( R ) Passive Fury Gain increased at later ranks from 1/1/1 per 1.5 seconds
Swain
Nevermove ( W ) Delay normalized from 0.75s~1s.
Syndra
Dark Sphere's ( Q ) tool tip now says "This spell can be cast while moving"
Force of Will's ( W ) tool tip now says "This spell can be cast while moving"
Veigar
Dark Matter ( W ) Delay normalized from 1.2s~1.5s
Ziggs
Satchel Charge ( W)Can now be reactivated while in flight, causing the Satchel Charge to detonate on landing
Satchel Charge ( W)Missile speed increased to 1750 from 1600
Satchel Charge ( W )Increased knockback distance from 350
Satchel Charge ( W )Cooldown now starts when spell is cast, not when Satchel Charge detonates
Items
Archangel's Staff
Mana Charge now grants 8 ( 10 on Crystal Scar ) mana per cast up from 6.
( Summoner's Rift ) Mana charge Cooldown is now 2 times per 8 seconds down from flat 3 second cooldown.
( Crystal Scar ) Mana charge Cooldown is now 2 times per 6 seconds from flat 3 second cooldown.
Black Cleaver
Can no longer apply more than one stack of Armor Shred per basic attack.
Manamune
Mana Charge now grants 4 ( 8 on Crystal Scar ) maximum mana.
( Crystal Scar ) Mana charge Cooldown is now 2 times per 6 seconds down from 3 seconds flat.
Maw of Malmortius
Attack damage increased to 60 from 55.
Magic resist increased to 40 from 36.
Passive increased to 1 AD for every 2% of missing HP, up to max of 35 AD from 1 per every 2.5% missing HP.
Oracle's Elixir
Now reads "(Revealing a ward in this manner grants aportion of the gold reward when that unit is killed.)"
No longer reads "until death" - persists through death now.
* Reveal Radius reduced to 600 from 750
* Duration reduced to 4 minutes from 5 minutes
* Now has a particle denoting the radius of effect
Orb of Winter ( new item! )
Total Cost: 2080
70 MR
20 HP5
UNIQUE Passive: Grants a shield that absorbs up to 30 (+10 per level) damage. The shield will refresh after 9 seconds without receiving damage.
Tear of the Goddess
Mana charge now grants 4 ( 5 on Crystal Scar ) maximum mana ..
( Summoner's Rift ) Mana charge cooldown is now 2 times every 8 seconds from 3 seconds flat.
( Crystal Scar ) Mana charge cooldown is now 2 times every 6 seconds from 3 seconds flat.
Wards
Vision and Sight Ward are now worth slightly more gold, up from 25
Wriggle's Lantern Ward is now worth slightly more gold, up from 15
Reward structure for killing wards has been changed to the following:
The killer of the ward gains 50% of the ward's base gold value
Nearby allied champions with Oracle Elixir or allied champions that have placed Vision Wards nearby split 50% of the ward's base gold value
Map Specific Changes
Twisted Treeline
Singed
Armor per level decreased to 2 from 3.5
Insanity Potion cooldown increased to 120 seconds from 100
Crystal Scar
Kassadin
Riftwalk cooldown increased to 9/8/7 seconds from 7/6/5
Riftwalk range decreased to 600 from 700
On 07/10/13, starting at 01:30 PST, ranked queues will be disabled in preparation for patch 3.9. At 03:00 PST, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours."
General
Death Streaks
Death Streak gold has been changed a bit. The death streak penalty has been changed to 13% for first death then 20% for every death afterwards from 13% and 30%. Additionally, the minimum gold a player can be worth is now 50g instead of 15g
Champions
Brand
Pillar of Flame ( W ) mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.
Conflagration ( E) mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
Pyroclasm ( R ) mana cost decreased to 100 at all ranks from 100/150/200.
Corki
Valkyrie ( W ) mana cost reduced to 50 at all ranks from 100 at all ranks.
Missile Barrage ( R ) cost reduced to 20 at all ranks from 30/35/40.
Draven
Passive has been remade completely.It is now named "League of Draven" and reads: Draven gains a stack of Adoration when he catches a spinning axe or kills a minion or monster. When Draven kills and enemy champions, he consumes half his Adoration stacks, gaining 3 gold per stack consumed. Draven loses half the Adoration stacks upon death."
Elise
Spider Form / Human Form ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Hecarim
Rampage ( Q ) mana cost increased to 24/28/32/36/40 from 25 at all ranks.
Jayce
Transform: Mercury Hammer / Mercury Cannon ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Acceleration Gate ( E ) cooldown increased to 16 at all ranks from 14/13/12/11/10
Kennen
Base attack damage lowered to 47 from 51.3
Mark of the Storm duration reduced to 6 seconds from 8 seconds
LeBlanc
Sigil of Silence ( Q ) mana cost lowered to 50/60/70/80/90 from 70/75/80/85/90.
Sigil of Silence ( Q ) initial damage lowered to 55/80/105/130/155 ( +.4 AP ) from 70/110/150/190/230 ( +.6 AP )
Sigil of Silence ( Q ) mark trigger damage increased to 55/80/105/130/155 ( +.5 AP) from 20/40/60/80/100 ( +.3 AP )
Sigil of Silence ( Q ) silence reduced to 1.5 at all ranks from 2
Distortion ( W ) mana cost increased to 80/90/100/110/120 from 80/85/90/95/100.
Ethereal Chains ( E ) cooldown increased to 14/12.5/11/9.5/8 from 10 at all ranks
Ethereal Chains ( E ) time to trigger shackle decreased to 1.5 from 2.
Ethereal Chains ( E ) shackle time changed to 1.5 at all ranks from 1/1.3/1.6/1.9/2.2 seconds.
Mimic ( R ) now has different flat damages for each of LeBlancs spells. Mimicked Sigil of Silence and Ethereal Chains deal 100/200/300 (+0.65 AP) magic damage on both instances of their damage. Mimicked Distortion deals 150/300/450 (+ratio missing )magic damage.
Mimic ( R ) mana cost reduced to 0 from 100/50/0.
Leona
Solar Flare ( R ) Delay normalized from 0.5s~0.75s
Nidalee
Aspect of the Cougar ( R ) No longer counts as a spellcast for the purposes of items like Tears of the Goddess, Sheen, etc.
Nunu
Health per level decreased to 96 from 108
Consume ( Q ) damage lowered to 500/625/750/875/1000 from 600/700/800/900/1000
Shyvana
Fury of the Dragonborn ( passive ) Remade. All Fury of the Dragonborn effects are now located on the ability tooltip rather than the passive.
New passive is Dragonborn: Gains bonus Armor and Magic resistance. This bonus is increased per level. These bonuses are doubled in Dragon Form.
Flame Breath ( E ) No longer reduces Armor by 15%
Flame Breath ( E ) Now passes through all units hit instead of stopping at the first
Flame Breath ( E ) Debuff duration increased from 4 seconds
Flame Breath ( E ) Damage decreased at higher levels from 80/125/170/215/260
Flame Breath ( E ) On-hit magic damage to debuffed targets changed to a % of the target's Maximum Health from 15% of Flame Breath's damage.
Dragon's Descent ( R ) drains less Fury per second *source
Dragon's Descent ( R ) Passive Armor/Magic Resistance component removed
Dragon's Descent ( R ) Fury Gain is 2/2/2.
Dragon's Descent ( R ) Passive Fury Gain increased at later ranks from 1/1/1 per 1.5 seconds
Swain
Nevermove ( W ) Delay normalized from 0.75s~1s.
Syndra
Dark Sphere's ( Q ) tool tip now says "This spell can be cast while moving"
Force of Will's ( W ) tool tip now says "This spell can be cast while moving"
Veigar
Dark Matter ( W ) Delay normalized from 1.2s~1.5s
Ziggs
Satchel Charge ( W)Can now be reactivated while in flight, causing the Satchel Charge to detonate on landing
Satchel Charge ( W)Missile speed increased to 1750 from 1600
Satchel Charge ( W )Increased knockback distance from 350
Satchel Charge ( W )Cooldown now starts when spell is cast, not when Satchel Charge detonates
Items
Archangel's Staff
Mana Charge now grants 8 ( 10 on Crystal Scar ) mana per cast up from 6.
( Summoner's Rift ) Mana charge Cooldown is now 2 times per 8 seconds down from flat 3 second cooldown.
( Crystal Scar ) Mana charge Cooldown is now 2 times per 6 seconds from flat 3 second cooldown.
Black Cleaver
Can no longer apply more than one stack of Armor Shred per basic attack.
Manamune
Mana Charge now grants 4 ( 8 on Crystal Scar ) maximum mana.
( Crystal Scar ) Mana charge Cooldown is now 2 times per 6 seconds down from 3 seconds flat.
Maw of Malmortius
Attack damage increased to 60 from 55.
Magic resist increased to 40 from 36.
Passive increased to 1 AD for every 2% of missing HP, up to max of 35 AD from 1 per every 2.5% missing HP.
Oracle's Elixir
Now reads "(Revealing a ward in this manner grants aportion of the gold reward when that unit is killed.)"
No longer reads "until death" - persists through death now.
* Reveal Radius reduced to 600 from 750
* Duration reduced to 4 minutes from 5 minutes
* Now has a particle denoting the radius of effect
Orb of Winter ( new item! )
Total Cost: 2080
70 MR
20 HP5
UNIQUE Passive: Grants a shield that absorbs up to 30 (+10 per level) damage. The shield will refresh after 9 seconds without receiving damage.
Tear of the Goddess
Mana charge now grants 4 ( 5 on Crystal Scar ) maximum mana ..
( Summoner's Rift ) Mana charge cooldown is now 2 times every 8 seconds from 3 seconds flat.
( Crystal Scar ) Mana charge cooldown is now 2 times every 6 seconds from 3 seconds flat.
Wards
Vision and Sight Ward are now worth slightly more gold, up from 25
Wriggle's Lantern Ward is now worth slightly more gold, up from 15
Reward structure for killing wards has been changed to the following:
The killer of the ward gains 50% of the ward's base gold value
Nearby allied champions with Oracle Elixir or allied champions that have placed Vision Wards nearby split 50% of the ward's base gold value
Map Specific Changes
Twisted Treeline
Singed
Armor per level decreased to 2 from 3.5
Insanity Potion cooldown increased to 120 seconds from 100
Crystal Scar
Kassadin
Riftwalk cooldown increased to 9/8/7 seconds from 7/6/5
Riftwalk range decreased to 600 from 700
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