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, LEAGUE^ LegfndS Garen and Minions from League of Legend) GAME ENVIRONMENT SRU project - Eternal Prison Concept by Duy Nguyen Modeling & Texturing by Duy Nguyen, Khang Tran and Nha Truong Background by Gabriel Gonzalez Nexus Area
GAME ENVIRONMENT SRU project - Eternal Prison Concept by Kyoung Che Kim, Minkyung Yu and Gabriel Gonzalez Modeling & Texturing by Kyoung Che Kim, Minkyung Yu, Aimee Boyeon Yoo, Boyoung Jeon, Chen Jiabin and Jongdae Byun Jungle Area
LEAGUE (Rcngar from Leogue of Legend) CAME ENVIRONMENT SRU project - Eternal Prison Concept by Duy Nguyen Modeling & Texturing by Duy Nguyen, Khang Tran, Thao Vuong and Thomas Duong Background by Gabriel Gonzalez
J LEAGUE PROJECT MAGMA CHAMBER ____(Vi and Rcmorbeaks from League of Legend) GAME ENVIRONMENT A SRU project - Eternal Prison
J LEAGUE'-. Legends Lore Map Overview Story •The void corruption causes a civil war among the Darkin. Some view it as a gift of nature and embrace it as their race next evolution while other reject it. *The jungle area is a botanical garden where the Darkin display their exotic creature collection. The main attraction is the Primal Yordle in the center. •The Arena in the middle is like a coliseum where champions fight. •There are also a Golden Army underneath the area that are use in different fight scenarios (think of the animals used in Roman Gladiator). ’The two bases are the hall of champions. Every year 10 civilians are chosen and divided into two teams and fight in the arena in celebration of their victory against the Precursors. •There is a giant python living beneath the map. it can be seen moving around the pillars by the Warden platform. It came through the Void. Darkin Temple Darkin City City Wall Purple Base Full void corruption Cliff Lava Red Base Uncorrupt region Arena Jungle Area Swarm Beach Different objects around the map represent different classes in society: Fountain laser turret - King ♦ Normal turrets - Judicator • Winged statues in the warden platform - Knights The 3 capture points - Enforcers The warden - Priest
Gameplay Map Overview Game Play •Same gameplay mechanic as League of Legends. ’Enemy team can not go through your team's shield gate •Side quest - Controling all 3 capture points grant the following: -> Vision over some area of the jungle -> Disable the enemy's shield gate -> Release the Primal Yordle at the center of the jungle •The Warden will spawn at the same time as the Primal Yordle •Defeating the Primal Yordle will grant Baron-like buff •Defeating the Warden will release the Golden army (3 super minions) to fight for your team •The side quest will reset again once both and Yordle and Golden army are Nexus Ф Inhibitor Turrets Capture Points Shield Gate The Warden Primal Yordle Warden Jormun Nashor Golden Army Jungle Creep Camps H Defense Buff Camp — 0 Damage Buff Camp_ 0 Speed Buff Camp _ Bushes •Enemy team cai •Side quest- Cc -> Vision over -> Disable the -> Release the •The Warden will •Defeating the Pi •Defeating the W to fight for your •The side quest \ defeated.
League of Legends,Лига Легенд,фэндомы,удалённое
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